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Submarine simulation games for mac
Submarine simulation games for mac











submarine simulation games for mac
  1. #Submarine simulation games for mac series
  2. #Submarine simulation games for mac mac

The US has then changed their belief that aircraft, sonar, and depth charges would make the submarine vulnerable to enemy attack. However, America's policy on submarine use changed following the Pearl Harbor attack in 1941. Prior to World War II, submarine warfare was considered ineffective and inexact. The USS Tang sank more than 16,000 tons over the second highest submarine, the USS Flasher (100,231 tons). The most successful of all the American submarines were the USS Tang, which sunk 116,454 tons during World War II. The US Submarines were responsible for laying 18,553 mines. Over 263 US submarines undertook war patrols, claiming 1,392 ships during the war. The most famous of which (in real life) is USS Wahoo.Did you know that World War II US submarines sunk 30% of the Japanese navy? During World War II, the United States relied on their submarines to do a lot of damage to their opponents. Gato is a class of the US "fleet" type long-range recon submarines. Another way to verify if a game was compiled BASIC was to search for BASIC keywords and errors the string "RETURN without GOSUB" was found in GATO.EXE) So they had to be drawn as well as GET'd.

#Submarine simulation games for mac series

The sprites were stored as a series of relative directions - up two pixels, left 7 pixels, draw filled circle at x,y, etc. Each sprite has to be on the screen and then GETed into a data array before it can be referenced as a sprite later on in the game. This is common in basic games that use PUT and GET commands for sprite manipulation.

submarine simulation games for mac

You can tell this because all of the sprites used in the game are flashed onto the screen in a rapid order before the game starts. Technology GATO was written in basic and compiled to an executable. The DOS version features a Run Speed parameter which you can change to run the game at "0", or 8088 speed, "1", or Compaq Deskpro speed (80286), or "2.5" (PCAT and AT&T 8086). The highest difficulty levels of the game cause the opening mission briefing to be rendered *only* as Morse Code, forcing the player to decode it himself in real-time.

#Submarine simulation games for mac mac

The authors of the Mac version ( Bill Scott, James Rhodes and Sean Hill) used MacPaint to create all of the game graphics and MacDraw to generate the ship shapes. While the original GATO was written in BASIC for DOS computers, the Macintosh version was written from scratch in C and designed from scratch to take advantage of the Macintosh user interface.

submarine simulation games for mac

The mission ends when the player has successfully eliminated all targets on the map.Ī port to the 7800 system was evaluated by Atari, and several prototypes have been found, though they show only a series of still renditions of various screens in the game. Be prepared to direct the damage control team to fix up the damaged submarine when under fire. When all hell breaks loose, a disclosed submarine is a sitting duck to Japanese guns. Be warned that although the player has the element of surprise of a submerged vessel, enemy ships will return fire. Gameplay consists of missions where the primary directive is to navigate the submarine to track and intercept (multiple) enemy warships (patrol boats, destroyers, etc.) on the randomly created map (which consists of randomly placed islands) and close in for the kill with torpedoes.Ĭombat itself consists of a direct visual of enemy ships (via periscope) and firing torpedoes at the correct angle to ultimately sink the ship. Not an American user? DescriptionGATO is a real-time 3D submarine simulation game, where the player is a commander of a United States submarine in the Pacific Ocean during World War II against Japanese warships.













Submarine simulation games for mac